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Question by Im-Brazilian · May 11, 2014 at 02:03 AM · animationaicollidezombienear

Make the Enemy animation stops

Hey all, i have a problem, i made an enemy, animations, and i wanna stop the animation when the enemy is near or collide de player.Here's my code:

     var Player : Transform;
     var MoveSpeed = 4;
     var MaxDist = 10;
     var MinDist = 5;
      
      
      
      
     function Start ()
     {
      
     }
      
     function Update ()
     {
     transform.LookAt(Player);
      
     if(Vector3.Distance(transform.position,Player.position)
 >= MinDist){
      
     transform.position += transform.forward*MoveSpeed*Time.deltaTime;
      
      
      
     if(Vector3.Distance(transform.position,Player.position)
 <= MaxDist)
     {
 
     }
      
     }
     }

This is my code, and my animations are on "ping-pong" cause thay are a 3 animations, on chest, on legs, and on the arms. and i want to make these animations stop on collide or if is near the player or just play another animation.

like my name, i'm brazilian ahuehaeuhuaehuaeheuah

alt text

serious, help me

hu32.jpg (20.4 kB)
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