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Question by PolyaS · Oct 15, 2012 at 12:39 PM · meshcomponentskinnedmeshrenderer

SkinnedMeshRenderer saving from GameObject

I want to Save Skinnedmeshrenderer but delete GameObject which it reffers to. I have tried to get the component and save in the other variable, but when i destroy gameobject SkinnedMeshRenderer is not available anymore. How can I keep this data? Thank you.

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Answer by PolyaS · Oct 15, 2012 at 03:09 PM

I don't need an answer anymore

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