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Question by
PolyaS · Oct 15, 2012 at 12:39 PM ·
meshcomponentskinnedmeshrenderer
SkinnedMeshRenderer saving from GameObject
I want to Save Skinnedmeshrenderer but delete GameObject which it reffers to. I have tried to get the component and save in the other variable, but when i destroy gameobject SkinnedMeshRenderer is not available anymore. How can I keep this data? Thank you.
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