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Question by pixvector · Aug 04, 2017 at 12:14 PM · animationunity 5rotationblender3d model

Trying to create rotation conveyor belt in blender-unity

Hi everyone i'm new to animation and trying animate conveyor belt that should rotate around itself.i am using curve modifier and it works fine in blender but while i import mesh in to unity its only transform position along axis not rotating itself at a fixed position.

Any suggestions that'll help my work.

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avatar image pixvector · Aug 04, 2017 at 12:38 PM 0
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Answer by theANMATOR2b · Aug 06, 2017 at 05:57 PM

No clue about blender, but commonly artists use a spline path follow solution to create this type of effect. This is available in Unity by multiple asset packs. One solution I think is very robust is Dreamteck Splines

https://www.assetstore.unity3d.com/en/#!/content/61926

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avatar image theANMATOR2b · Aug 06, 2017 at 05:59 PM 0
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This might also be do-able externally (blender) if the animations can be baked into the mesh components, but each software handles this differently - so can't suggest how to proceed with blender.

avatar image pixvector · Aug 08, 2017 at 06:12 AM 0
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Thanks, theAN$$anonymous$$ATOR2b for your information about spline track i'll rember that. But i need conveyor belt where each car should move along with conveyor belt in the proper way(like time laspe hold and move ) for car assembly room in unity and there will be multiple conveyor belt in order to maintain all the cars.

avatar image theANMATOR2b pixvector · Aug 08, 2017 at 07:22 PM 0
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That is implementation - not animation. That requires development of the system along with animation development. I'm an animator.

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