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Question by mesutcankaptan · Aug 03, 2017 at 03:21 PM · scripting problemballstuckrestart game

I have a problem about my Arkanoid game. Please help!

Hey everybody! I made an arkanoid game, thanks to unity tutorials. But there is a one problem. I don't know what to do. Sometimes i throw the ball up, and it stuck horizontally. There is an example screenshot below. How can i restart level, if my ball stuck like this. I think i have to write a script like this: "When my ball stuck above some Y position, restart level" But how? There is my ball script in C#.. Can anyone help me?

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class Ball : MonoBehaviour {
 
     public float ballInitialVelocity = 600f;
 
     private Rigidbody rb;
     private bool ballInPlay;
     public ParticleSystem deadSplash;
 
     // Use this for initialization
     void Awake () {
 
         rb = GetComponent<Rigidbody> ();
         deadSplash.GetComponent<ParticleSystem> ().enableEmission = false;
     }
     
     // Update is called once per frame
     void Update () {
         if(Input.GetButtonDown("Space") && ballInPlay == false)
         {
             transform.parent = null;
             ballInPlay = true;
             rb.isKinematic = false;
             rb.AddForce(new Vector3(ballInitialVelocity, ballInitialVelocity, 0));
         }
         
     }
 
     void OnTriggerEnter (Collider col)
     {
         if (col.tag == "Water") {
             deadSplash.GetComponent<ParticleSystem> ().enableEmission = true;
         }
     }
 
             
 }
 

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