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This question was closed Jul 20, 2016 at 06:42 PM by matthrewp for the following reason:

Problem was solved.

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Question by matthrewp · Jul 15, 2016 at 03:52 PM · scripting problemrestart gamelevel editor

Restart not working.

I have a very simple restart script but it's not working.

 using UnityEngine;
 using System.Collections;

 public class GameOver : MonoBehaviour {
 
     void Update () {
         if (PlayerInjured.pHealth <= 0)
         {
             Application.LoadLevel(0);
         }
     }
 }

What is wrong with the script?
P.S. How do you edit levels? For future reference.

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avatar image NickWu · Jul 15, 2016 at 05:29 PM 0
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How is it not working, can you include more details?

avatar image matthrewp NickWu · Jul 15, 2016 at 09:18 PM 0
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When pHealth is 0 or less, nothing happens.

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