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This question was closed Aug 07, 2017 at 07:30 AM by blafed for the following reason:

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Question by blafed · Jul 30, 2017 at 09:43 AM · editorbuildwebglplatformquality settings

Setting default quality level for WebGL Build not working

Why i can't set my build custom quality level,

I tried set it via code and via editor (check the green mark) but still not working.

here is my code:

     void Awake()
     {
         int index = Array.IndexOf(QualitySettings.names, "Best");
         QualitySettings.SetQualityLevel(index);
     }

it works fine in Editor, and Standalone build target. but in WebGL build target doesn't work.

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avatar image blafed · Jul 30, 2017 at 04:08 PM 0
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Comon guys i lose my brain

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