- Home /
Question by
ina · Dec 22, 2010 at 08:01 AM ·
cameracharactercontrollermodel
Best way to create a simple model viewer camera
Trying to create a simple (runtime) model viewer camera. It lets you zoom, pan, and rotate around a particular model or area of interest.
Would modifying the CharacterController package camera's be overkill? Are there existing camera's for such purpose?
Comment
Answer by HolBol · Dec 22, 2010 at 12:18 PM
You could try this, http://www.unifycommunity.com/wiki/index.php?title=MouseOrbitZoom or this : http://www.unifycommunity.com/wiki/index.php?title=MouseOrbitImproved
hope this helps.
Your answer
![](https://koobas.hobune.stream/wayback/20220613092044im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
picture in picture 3d. 0 Answers
Rotate a camera with mouse drag 0 Answers
Model shows in "Game" preview, but not in actual game 2 Answers
Whats wrong with the camera? 0 Answers
Weird Camera Angle when Trying to Attach Camera to Head Bone 1 Answer