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Combining Sphere Game Objects in Realtime
Hi,
I'm working on a Virtual Reality project where i'm drawing in 3d space by spawning a series of spheres. It works well but as more Spheres spawn it starts to slow down. Is there any way I can combine the meshes of the spheres and have it simplify the geometry all while running the experience. Any help would be greatly appreciated.
Thank You
I would recommend you use a simpler sphere mesh. The one unity provides is fairly detailed. Perhaps a dodecahedron or icosahedron would work for your project?
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