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Question by emidude · May 14, 2018 at 11:18 AM · networkingandroid buildmultiplayer-networkingversions

Networking not working when upgrade project from 5.6 to 2017 or 2018.

Hello,

I currently have a unity project that plays a networked 360 video using unity 5.6 on android phones. (The phone plays the 360 video in cardboard view, while the video playback is controlled by a tablet or the laptop)

I really want to upgrade to unity 2018 to make use of the new skybox video player. The scene for the phone works in 2018 while in the editor but when I build to my phone, I can no longer connect the devices.

I also tried it in Unity 2017 and it also didn't work.

I have tried configuring the multiplayer services but this hasn't done anything.

I can post the debug logs from the phone if that is any help.

I'd really appreciate any suggestions you could offer!

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