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Question by gkfr · Dec 15, 2017 at 08:01 PM · networkingandroid buildgame view

Discovery / Connexion stopped working between apk and unity while .exe is still ok

Hi everyone,

I'm working on an asymetrical lan game for android & pc to learn about Unity and networking, and i was able to setup a basic discovery + connexion between 2 players.

At first everything was ok . With either Unity / an exe build / an apk running as host and any of the others as client, discovery and networking was working fine in both directions.

But at some point i started to face a weird behaviour between Unity and the apk build...

  • With Unity as host / Android as client => discovery is working (i see the IP change on android), but the app then fails to connect as client, even if i put the IP manually in the network manager HUD

  • With Android as host / Unity as client => discovery fails (the IP is never received) but i can connect if i put the IP manually & join as client manually with the HUD

Between Unity & the exe build, or the app & the exe build, every thing is still working in both directions.

Any one knows what could be the problem here ? Or where & how i could investigate this ? I don't think i messed with the settings but i'm quite new to Unity & game development so...

Thanks in advance

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