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Question by Joystick_MoJo · Jul 03, 2017 at 05:52 AM · transformpositionvector3programminglerp

gameobject position lerp

i want to move an object between 2 point , but i am really confused CODE

 public float jumpHeight = 2f;
 public float movementRange =2f;
 
 Vector3 jumpForward;
 Vector3 jumpBackward;
 
 public float lerpSpeed = 0.5f;
 
 Vector3 jumpForwardLerp;
 Vector3 jumpBackwardLerp;
 
 void Start ()
     {
         jumpForward = new Vector3 (0, jumpHeight, movementRange);
         jumpBackward = new Vector3 (0, jumpHeight, -movementRange);
     }
 
     void Update ()
     {
         //Vector Update
         jumpForwardLerp = player.transform.position + jumpForward;
         jumpBackwardLerp = player.transform.position + jumpBackward;
 
         if (Input.GetKeyUp (KeyCode.RightArrow)) 
         {
             player.transform.position = Vector3.Lerp(player.transform.position, jumpForwardLerp , lerpSpeed);
         } 
         else if (Input.GetKeyUp (KeyCode.LeftArrow))
         {
             player.transform.position = Vector3.Lerp(player.transform.position, jumpBackwardLerp , lerpSpeed);
         }
 

i just started programming so i dont know what went wrong please help

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