- Home /
Question by
AtomicMarine · Dec 06, 2012 at 10:05 AM ·
c#asset storeunity 4
Simple Path Problems
So I am using simple path, an awesome path finding asset from the asset store.
Does anyone know how to deactivate path planners based on distance the player is away from various actors?
If anyone has any experience with Simple Path please reply
Thanks.
Comment
Your answer
Follow this Question
Related Questions
Multiple Cars not working 1 Answer
Distribute terrain in zones 3 Answers
How to change the speed of the gameobject moving on the itween path 1 Answer
Does Unity 4 Mono support Tuples? 4 Answers
Problem building Android Marshmallow GPS Plugin (Error building Player: CommandInvokationFailure) 0 Answers