Question by 
               ArunabhDev · May 18, 2021 at 03:34 PM · 
                c#unity 2dbuild-errorresolutionbuild settings  
              
 
              Resolution of my game is weird after exporting/building my game
Hey guys I was developing a game and the resolution of my game was 1620 x 780 . In my editor it was working great. 
But after exporting/building it, the game looks wonky. Aka. The Camera looks zoomed.

So if you guys could help, it would have been great.
Solutions already used:
- Changed the resolution of both player settings and the resolution of the game screen. But not working. 
- Attached a code in an empty gameObject of every scene(Do I need it to correlate to something?). - using System.Collections; using System.Collections.Generic; using UnityEngine; public class ScreenResolutionManager : MonoBehaviour { // Start is called before the first frame update void Start() { Screen.SetResolution(1620, 780, false); } // Update is called once per frame void Update() { } }
Thank you in Advance :)
 
                 
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