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Question by OliverAnthony · Jul 11, 2013 at 02:31 PM · textureimportfbx

I have unchecked "Import Materials" but two texture maps are still being imported.

Is there another setting somewhere for those? It's a real pain. The meshes are FBX files with animation.

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avatar image talklittle · Jul 11, 2013 at 05:54 PM 0
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Just to make sure, did you hit "Apply" after unchecking the box?

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Answer by JohnnySunshine · Jul 12, 2013 at 10:45 AM

In most of my projects I use a script like this (place it in the Assets/Editor folder):

 using UnityEngine;
 using UnityEditor;
 
 public class FBXImportSettings : AssetPostprocessor
 {
     void OnPreprocessModel()
     {
         ModelImporter importer = (ModelImporter)assetImporter;
 
         // Don't import materials
         importer.importMaterials = false;
     }
 }

It will disable material imports. You can also extend this script to automatically set the model scale, animation stuff etc. to your liking.

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avatar image OliverAnthony · Jul 18, 2013 at 03:23 PM 0
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That script is a godsend, thanks so much!

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