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Question by Camilla_C · Dec 03, 2017 at 11:55 AM · textontriggerenterboolgetbuttondowntostring

How to stop score adding after a OnTriggerEnter

When the jump is pressed score is added on to text by one, but when I die if I continue to press jump, the score keeps adding on. How do I stop this? I understand that I might need to use bool, but not to sure how to. This is what I'm using to add score.

     public Transform player;
     public Text scoreText;
     public int score = 0;
 
     // Update is called once per frame
     void Update ()
     {
         if (Input.GetButtonDown("Jump"))
         {
             score++; //everytime jump is active it increments the score by 1
             scoreText.text = (score).ToString(); // sets the text to display the current score
         }
     }
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Answer by buryo95 · Dec 03, 2017 at 12:35 PM

Hey @Camilla_C, you need to add your code into the Code sample which you can use by the shortcode CTRL + K or press the button above the textfield look at the image : https://gyazo.com/83b67a39540646cdff517a0b9e7e9460

Its not readable like this

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avatar image Camilla_C · Dec 03, 2017 at 02:08 PM 0
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Strange, I thought I did. Thanks

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