Unity Volume Slider value cast to text problem
So I have a volume slider that works with a min value of 0 and max of 1.
I have it setup so the slider shows it's current value in a text element using ToString.
The problem I'm having is I can't figure out how to show the value on a 0-100 scale when the slider is on a 0-1 scale.
If I change the slider max value to 100 and enable whole numbers, the volume still only works from 0-1.
I'm trying to figure out how to get the slider to show the text value as an int 0-100 instead of a float value.
Here you can see the slider working on a 0-1 scale with the float value, I want this to work but with the text on a 0-100 scale.
https://i.imgur.com/F1X9KwG.png
Here is how I want the text to be displayed but the slider doesn't work past 1. https://i.imgur.com/XaIzL3J.png