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Question by Matthew Campbell · Nov 12, 2009 at 11:31 PM · licenseversion-control

Can SCM-managed projects created in Pro be opened/modified in Unity Free/Indie?

Pro 2.6 added support for managing projects with external source control tools, and everything I've read makes it sound like a one-time thing that the Pro tool enables on a project. I understand I need to have a copy of Pro to make the project initially, but I'm wondering if that then requires everyone on the team to have Pro. Primarily:

1.) Distribution: Can a project created by Pro and checked into an SCM repo be checked out, opened, and used by the free tool?

2.) Contribution: Given #1, can the free client make changes to the project that can be checked back into the SCM repo without breaking anything for other clients (Pro or otherwise)?

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avatar image Matthew Campbell · Nov 12, 2009 at 11:56 PM 0
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Apparently new users can't create tags, so if someone wants to add something appropriate (maybe 'scm' and 'versioncontrol') that would be awesome.

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Answer by Lucas Meijer 1 · Nov 13, 2009 at 12:03 AM

1) No. Technically it doesn't work, and the Pro license forbids mixing of Pro and nonPro licenses on the same project.

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avatar image Matthew Campbell · Nov 17, 2009 at 04:18 PM 0
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Thanks, that's what I was looking for (although the answer surprises me somewhat). Does this mean I can't legally create example projects in Pro and distribute them for people to download and play with (regardless of their version)? If I make such a project in Pro and enable SC$$anonymous$$ for my own maintenance purposes, would this make it impossible for folks using Indie to download and use them?

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