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WebGL browser error due dlopen
I'm using a project to work in WebGL using Samnsung Gear VR and Photon. In Editor work. But after compiling it, I got error from Chrome Console.
Uncaught abort("To use dlopen, you need to use Emscripten's linking support, see https://github.com/kripken/emscripten/wiki/Linking") at Error at jsStackTrace (blob:http://localhost:54800/8439f113-f647-4645-a5ed-53576cd03f6b:2:27460) at stackTrace (blob:http://localhost:54800/8439f113-f647-4645-a5ed-53576cd03f6b:2:27631) at abort (blob:http://localhost:54800/8439f113-f647-4645-a5ed-53576cd03f6b:4:35223) at _dlopen (blob:http://localhost:54800/8439f113-f647-4645-a5ed-53576cd03f6b:2:185290) at aCp (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:22:687403) at yMp (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:22:825213) at Esp (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:22:578298) at gTn (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:6:329456) at fTn (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:6:329153) at Array.eTn (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:6:328944) at Object.U3p [as dynCall_iii] (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:29:325364) at invoke_iii (blob:http://localhost:54800/8439f113-f647-4645-a5ed-53576cd03f6b:2:353696) at ZSn (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:6:324395) at Array.FXn (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:6:401968) at Array.Pfi (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:4:408499) at Object.d2p [as dynCall_iiiii] (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:29:313140) at invoke_iiiii (blob:http://localhost:54800/8439f113-f647-4645-a5ed-53576cd03f6b:2:334475) at Ucp (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:22:394049) at Jep (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:22:402379) at S9 (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:10:745294) at NAa (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:11:578385) at NNb (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:17:754957) at Array.FNb (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:17:747731) at Sob (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:14:742210) at Array.mNb (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:17:742302) at aba (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:10:798207) at vFa (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:11:752339) at yBa (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:11:594783) at ABa (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:11:597449) at Array.tBa (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:11:593060) at _za (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:11:551343) at Zza (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:11:550120) at Xza (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:11:549597) at Tza (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:11:547078) at koa (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:11:129156) at Object.Yna [as _main] (blob:http://localhost:54800/dab4acb5-3d3f-466d-9447-da3262608b0e:11:117038) at Object.callMain (blob:http://localhost:54800/8439f113-f647-4645-a5ed-53576cd03f6b:4:33603) at doRun (blob:http://localhost:54800/8439f113-f647-4645-a5ed-53576cd03f6b:4:34309) at run (blob:http://localhost:54800/8439f113-f647-4645-a5ed-53576cd03f6b:4:34477) at runCaller (blob:http://localhost:54800/8439f113-f647-4645-a5ed-53576cd03f6b:4:33105) at Object.removeRunDependency (blob:http://localhost:54800/8439f113-f647-4645-a5ed-53576cd03f6b:2:34426) at blob:http://localhost:54800/8439f113-f647-4645-a5ed-53576cd03f6b:2:364 at doCallback (blob:http://localhost:54800/8439f113-f647-4645-a5ed-53576cd03f6b:2:143984) at done (blob:http://localhost:54800/8439f113-f647-4645-a5ed-53576cd03f6b:2:144122) at Object.reconcile (blob:http://localhost:54800/8439f113-f647-4645-a5ed-53576cd03f6b:2:126871) at blob:http://localhost:54800/8439f113-f647-4645-a5ed-53576cd03f6b:2:122871 at IDBRequest.UnityLoader.98fec35d2ea702a2cf775867b03d9310.IDBFS.getRemoteSet.IDBFS.getDB.index.openKeyCursor.onsuccess (blob:http://localhost:54800/8439f113-f647-4645-a5ed-53576cd03f6b:2:124696) If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
Answer by VarelaByakko · Aug 07, 2017 at 07:25 PM
Never mind. The WebGL is not supported for mobile yet. So, I found a way to compile it after deleted the Oculus Utilities Plugin.
Answer by IVNStudios · Jul 04, 2019 at 12:37 AM
I know!!, you must enter your BUILD and Run tab, then select the DEVELOPER BUILD (development build), when you run your app like mines that were a WEB GL app then a console will pop up with any error you can get... I ALWAYS GET THE ERROR use emscripten's linking BUT AFTER I make a Developer build I could see an error on the console called CANT IMPORT USER32.DLL that was my problem that DLL cannot run on a browser so I disable IT, that way I Solve my issue. Thanks may this help you.
Answer by ageekYT · Oct 01, 2020 at 08:59 AM
Hello @IVNStudios how did you disable the dll file i am also getting the same dlopen() error with different file name mine being libc