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Unity 2D platformer collider
I have a problem with my 2D platformer. It's my first game and i've gave my player a rigibody 2D component and the platforms a box collider. If I jump now side ways on one side of the platform, my character gets stuck. If I'm landing on the top all works perfectly and I can move too onto. What must I do for not getting stuck on both sides?
Answer by PedroBortotMonteiro · Apr 16, 2018 at 02:10 PM
You can create a Physics Material 2D change the Friction and Bounciness to 0 and relate that to the Player in the Rigibody 2D as a material. Sorry for the English.,You can create a Physics Material 2D change Friction to 0 and bounciness to 0 ass well and relate that to the player inside the Rigibody 2D in material.
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