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Question by Stoneway2017 · Jun 27, 2017 at 12:28 AM · fpsquaternioncamera rotate

How to rotate hands with camera in a FPS/TPS game when the character model and animation are complete?

Now I have an integrated character model and animation downloaded from Mixamo. And I successfully wrote the controller script. The camera could be looking free just like the official sample. I put the camera on the head of the character and wish the hands and gun could rotate with my camera. What am I suppose to do? All my efforts have failed. Is it possible to implement this idea by applying scripts to the arm joints?

Plus: The hands and arms may not be the children of the camera because if so, the models' animation will not work.

Model and animation My hierarchy

微信截图-20170626201950.png (407.9 kB)
微信截图-20170626201653.png (14.7 kB)
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