IOS Frame Rate drop.
I've been working on a mobile app for IOS but I've run into a bit of a snag. In the Editor / Profiller my game is running at a minimum of 60 fps, the same is mostly true when running on the device. but, every few second the frame rate drops from 60fps to 12fps and than back to 60fps. I've also been getting a TLS Alocator error seems that appears and disappears at random.
I've seen a few people with similar issues but I've yet to see a meaningful answer.
Thank you in advance for your assistance.
—K.Valjean.B
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