Question by
MuraliVenkat · Sep 08, 2016 at 03:12 PM ·
iosfpsframeratetime.deltatimeupdate function
How to get 60 Frames per second in iOS?
Hi Friends, I am moving a game object using "gameObject.transform.localPosition += Vector3.left Time.deltaTime 400;" in Update function.
It is moving smoothly without jittering in Android. But In iOS it is jittering. Then i have searched it and found Fps problem in IOS. In android am getting 60 fps and In iOS am getting 30 fps which makes my sprite to jitter.
I am working on this issue for 3 days :((( Can anyone please guide me to fix this issue. Thanks in advance.
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