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Question by SweetTomato · Jun 23, 2017 at 04:16 AM · prefabobjectproperties

Change an object reference with script?

For example, I have a script which is a component of an object: http://imgur.com/lhMC8jq And after I click the small circle it open a window like this: http://imgur.com/eAPeSh9

So this window allows me to change the current prefab for the "Bomb" property right?

My question is, can we do this with script? (I mean with code). I notice that it shows a string path which leads to the prefab, can I somehow access to that path, and change it, or is there any other way to change the current prefab? Like I want to randomly choose a bomb from a set of bombs when the player hit the button. Thanks in advance.

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