ECS Entity not shown in the scene
In hybrid ECS I am creating entities from a GameObject prefab but they don't appear on scene. Translation and LocalToWorld components are on entities and I don't think it's about MeshRenderer. I couldn't understand why. Any ideas?
Answer by stunskay · Jul 30, 2019 at 10:23 AM
you may lack the Hybrid Renderer package,In the package manager , install it..
Both the entities and hybrid renderer packages are installed. yet I do not see the entities rendered in the scene. How did you fix this? thank you.
Did you solve this? I'm having this exact issue - none of the ECS stuff is rendering (nor doing anything apparently - I have game logic that would react via GameObjects if they were working so rendering is not the only issue)
same issue here. for the gameobjects converted, the entities are only shown if I don't destroy the gameobject after conversion. The entities generated by code doesn't show.