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Question by
eduLince · Jun 15, 2016 at 06:17 AM ·
runtimeanimator controllerbehaviourstate machine
State Machine Behaviours not executing when changing animators at runtime
Hi guys,
I have a problem using State Machine Behaviours when the Animator Controller is changed in runtime. It seems I should restart the animator somehow to load all the existing behaviours.
Any thoughts on this?
Thank you
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