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Question by xAdamQ · Jun 13, 2017 at 11:58 PM · uicanvasbackground

Sprites doesn't block Raycast from UI

Hello, I have sprites and background behind them in a CameraCanvas. The problem is when I click on a sprite has a collider component the Raycast click also on the background that must have a different function.

note: I can't make the background sprite because it's tiled.

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Answer by LazyKnight · Feb 19, 2019 at 03:34 AM

I didn't found a solution to block raycast from UI but you could do this by scripting.

See:

  • How to prevent clicking a gameobjects behind a Canvas/Panel?

  • Reference: EventSystem.IsPointerOverGameObject (In fact this is "Pointer Over GameObject")

Hope this help.

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