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               Question by 
               ChompIV · Jun 13, 2017 at 10:51 PM · 
                getcomponentplayerprefsfloatmouselooksensitivity  
              
 
              How do I take a public float from a different script and access it
I need to take the XSensitivity float from the mouse look script to make my slider. Here is what I have and I'm VERY lost :( I want to acess the XSensitivity value from the mouselook script and then use it to make the slider and have the value save.
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class sensitivitySliderScript : MonoBehaviour {
     public float xFloat;
 
 
      
     void Update () {
 
     
 
         PlayerPrefs.SetFloat("currentX", MouseLook.XSensitivity);
 
 
         MouseLook.XSensitivity = PlayerPrefs.GetFloat("currentX", 0);
 
 
 
     }
 }
 
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