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Question by
ChompIV · Jun 13, 2017 at 06:25 PM ·
c#playerprefsfloatmouselooksensitivity
How to use PlayerPrefs to save to floats (Sensitivity Help)
Here is what I'm having trouble with, I know it doesnt work for some reason but im not sure why because I am new. Thanks.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class sensitivitySliderScript : MonoBehaviour {
public float xFloat;
void Update () {
MouseLook.XSensitivity = xFloat;
PlayerPrefs.SetFloat("currentX", xFloat);
xFloat = PlayerPrefs.GetFloat("currentX", 0);
}
}
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