Game running different depending on what is selected in hierarchy.
Please forgive the crude design, I'm still fairly new to Unity and coding in general.
I've been following a course on Udemy but nobody there can reproduce this bug. I don't believe this is a bug in my code or settings because the issue is only effected by which item in the hierarchy is selected.
My game seems to run FASTER when my main game object is selected in the hierarchy, while anything else is selected, the game runs much slower.
Here's a video I uploaded to youtube demonstrating the issue. https://www.youtube.com/watch?v=lk4rcixVAII&feature=youtu.be It may help to have sound on while watching the video to be able to tell when input is being given and how the reaction is being affected.
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