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Question by cmos · Jun 08, 2017 at 07:51 PM · animationdesign2.5d

General game effects

Hi Unity family,

I just have a general question about game effects. I am more of a programmer then an artist to keep that in mind.

I just want to get a general idea how these 2.5D games create their effects. Is it a 3D animation on each module, and the code controls what plays? Is it code based, where you create code to control transparency, scale and translation of each object?

I am a bit lost and just want to be pointed in the right direction to know what I have to learn for this and what is considered the best approach so I am on the right track.

For example this effect (on each tile): alt text

inspiration3.gif (479.4 kB)
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avatar image Cynikal ♦ · Jun 09, 2017 at 06:30 AM 0
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You can create the effect via purely code, or you can do it in an animation / particles, and then play it via code.

Anything is achievable via..anything really.

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