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Question by
stnguyenvn · Mar 17, 2015 at 09:05 PM ·
gameobjectbuttonspritesizespriterenderer
UI Button Sizing unit
Are UI button width and height defined in pixel unit?
If I use an sprite for both UI button and GameObject (which display the sprite using Sprite Renderer component) , how do I configure so that they're exactly at the same size at Runtime, regardless of device resoultion?
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