Question by
BonowStudent · Oct 26, 2018 at 08:59 PM ·
shadergameobjecttexturelighting
How to use Polybrush, Probuilder and Shader without having the magenta (pink) color error in the object?,How to use probuilder and polybrush together with shader light?
When you try to use such packages the Gameobject becomes magenta (pink). It happens exactly the moment I do the action on the graphics tab. This is in 3D template mode. In VR Lighiting template mode when trying to use some Polybrush or Probuilder tool the new gameobject becomes magenta (pink) again.
I see some error message in UV and I can not fix it and make it work.
It would be really interesting to use all the tools together.,
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