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Transformation(Movement) of background with increasing Speed
Hi, my assignment has a moving character and for this i have made the character walk at a particular location and i am trying to move the background.
Here the movement of the background is in increasing order for every millisec.
To make this background reflect in a sequential manner i have used prefab but i get an issue 1. sometimes the prefabs get overlapped on eachother. 2. sometimes the prefab are instantiated far away from each other
this issue i face because of the increasing speed
please can you help me with any logic or any other idea.
Note: i don't want to transform the camera
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