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Question by
porygon · Sep 03, 2014 at 10:29 AM ·
editorprefabeditorwindow
Drawing prefab on scene for custom editor without instantiating it
I am building a custom map editor that can view the object the users are placing before actually instantiating and placing it. I want to just display the prefab on the Scene that follow my mouse location without actually creating GameObject. What function would I have to use to do the drawing without instantiating?
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