- Home /
Question by
rdshelton · May 20, 2017 at 08:49 AM ·
audiosourcetanks
Tanks Tutorial: Why do we have 2 audio sources for our tanks?
I'm not certain I see the point of having two audio sources here. If I disable the first, there is no sound at all, but if I disable the second, it seems to play pretty much the same as it does when both audio sources are enabled. Does anyone have any insight on this? Why have the second audio source at all? Thanks!
Comment
Your answer
Follow this Question
Related Questions
Change music between scenes 1 Answer
Audio not coming out of speakers 1 Answer
All Audio is Disables in Test, Unity 5 0 Answers
FSBTool error while trying to import AudioSource. How to fix? 1 Answer