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Question by
CommitteeWind · Mar 18, 2011 at 06:31 AM ·
collisionfpsgunfirst-person-controller
First Person Controller
I am having some issues with collision...the FPSC works just fine on its own, but when I add a parented box (to represent a gun) movement starts to become weird. its worth noting that the box rotates with the player and rotates up and down for looking direction.
if the player looks down the player cant move forward. what is odd is that the box is visibly not connecting with the terrain or even the bottom of the FPSC. the box is partially inside the FPSC however...does that matter?
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Best Answer
Answer by CommitteeWind · Mar 18, 2011 at 06:38 AM
It turns out that the solution was to keep the gun from overlapping the FPSC...odd. This seems like it could be problematic...