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Question by Glurth · May 23, 2017 at 06:41 PM · editormeshselectionpreview

Standard Model Problems- after upgrade to 5.6.1

I recently upgraded from Unity 5.6.0 to 5.6.1f1

Now when create a new project, add a sphere, and attempt to select a different mesh for the object, the standard unity model icons look wrong. It looks like they are all being overdrawn with a cube. alt text

I have attempted uninstall and reinstalling unity 5.6.1, but continue to get the same issue.

I tried a different user account on the same computer, but the issue remains.

Is this particular to my system, or do you have the same issue? (I DO have a project that generates preview icons for the project view, I guess it's POSSIBLE that somehow caused this issue. Alas, I'm NOT sure if this issue occurred, before I opened and upgraded that project. My tests are all with new projects.)

How do I fix this?

I should also mention that the preview pane for the pre-fab of a mesh, does not seem to be clearing/refreshing properly when I mouse-drag to rotate them. It also does not update the preview when I change the selected mesh, until I select a different item, then select the prefab. Here is an example: alt text

I'm not sure if this issue is related to the first, or not. I have checked the "issues" database but did not find these issues mentioned by anyone else.

modelselection.png (188.2 kB)
previewdragged.png (175.9 kB)
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Answer by WashingMachine · May 24, 2017 at 08:36 AM

The model preview has been noted and fixed in 5.6.1p1 , if you upgrade to the latest patch you should find that it does not reproduce anymore ^_^

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avatar image Glurth · May 24, 2017 at 04:25 PM 0
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Thanks! Guess I was using the wrong terms in my search though the issues database (not surprised- I SUC$$anonymous$$ at searching).

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Answer by LaurynasLubys · May 23, 2017 at 07:09 PM

I have the same issue, I actually don't understand anymore what is in those icons. I also have a problem with Shininess property in all shaders, they look grainy whenever I increase the value from 0.

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avatar image Glurth · May 23, 2017 at 07:23 PM 0
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Oh gosh, thanks for the feedback! Sanity restored! Do you have BOTH the issues mentioned above?

I'm rolling back a unity version to 5.6.0 in a $$anonymous$$ute: will report results here.

avatar image LaurynasLubys Glurth · May 23, 2017 at 07:27 PM 1
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I am currently updating to Unity 2017.1.0b6 (Beta). If this doesn't fix issues, I will also go back to previous version.

avatar image Glurth LaurynasLubys · May 23, 2017 at 07:52 PM 0
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cool, please report back!

avatar image Glurth Glurth · May 23, 2017 at 07:41 PM 0
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Rollback to 5.6.0 DID resolve both issues fo me. (not sure about shininess issue you mentioned- not sure how to test it.) Also submitted BugReport... (not sure how to get the report's ID number, or whatever, for followup)

avatar image LaurynasLubys Glurth · May 23, 2017 at 08:23 PM 1
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Unity 2017.1.0b6 doesn't have icon problem. You can also rotate prefab models in preview window without problem (but cannot zoom, was an option before?)

$$anonymous$$y problem with sharers, shininess property remains, so I'll downgrade to previous version. Hope my project can be downgraded as well.

avatar image Glurth Glurth · May 23, 2017 at 08:55 PM 0
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https://fogbugz.unity3d.com/default.asp?914028_igf35g18idfockm1

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