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How to handle camera rotation in a 2d multiplayer
Hello , my question is simple but i can't find the answer anywhere.
Basically i'm trying to create a 2d game that can be played by 2 players via Networking.
The thing is that i want the camera for both players to show the current player (real player) in the bottom and the "enemy" on the top.
I am only able to do 1 in the bottom and 1 in the top, i don't really know how to go about this, i was thinking on rotating the camera for 1 of the players in the y axis, but i'm not really sure that's the right way to go.
Any help would be very much appreciated.
Cheers,
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