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Question by mthicke2 · Feb 24, 2014 at 05:15 AM · depth of fielddof

Depth of Field in Unity Free

This link is to a paid tutorial on how to do DOF in Unity Free. Anybody have any idea how this is done?

http://cgcookie.com/unity/cgc-courses/noob-to-pro-shader-writing-for-unity-4-intermediate/

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avatar image whydoidoit · Feb 24, 2014 at 05:18 AM 0
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I've no idea how you'd do that in free. Every implementation I've seen/written uses a render texture to work out the depth of the pixels - my only thought would be that if everything was using a shader that knew about depth then perhaps it would be possible - but I can't figure out how you'd be getting the downsampled version for the blur.

avatar image DaveA · Feb 24, 2014 at 05:33 AM 0
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I don't see where this says you can do this in Unity Free. The introductory 'lesson' is free.

avatar image Benproductions1 · Feb 24, 2014 at 10:46 AM 0
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@DaveA Ctrl-F yields: "followed by creating depth fog and depth of field that will work in unity free"

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