problem with collider detection
Hi, I'm consistently having a problem with my colliders in my platform game. It has a random platform generator that places new platforms always at the end of the previous platform, perfectly aligned. The problem comes when the player goes from one platform that is connected close to other and the game randomly thinks a collision has taken place. I have already checked colliders and they are aligned, and what is even more interesting, every time I play it is a different connection that gives me the problem, even if in the past I have already gone through that type of connection without any problem. I'm on the verge of a mental meltdown, please help me.
the player is set to continous detection, but discrete detection gives me the same result. The "level 2" text has no relation
You can see here a video of what is happening https://youtu.be/VYUTNjJGzNo
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