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Question by Helbrecht43 · Apr 24, 2016 at 05:34 AM · movementrigidbodycharactercharactercontrollermodel

Problems with First Person Controller and Character Model

Hi, I am new to Unity and am trying to set up my character. I use Morph3d right now for a basic model and need to get a first person controller that can look around with the mouse, move with the arrow keys, run and jump and crouch, and look down at his feet. Basically, add a first person camera to a model. How can I do this? Any help will be appreciated.

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avatar image Quertie · May 01, 2016 at 08:53 PM 0
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well, the unity FirstPersonCharacterController (in the Standart assets) does all of those things, except crouch. What you could start by doing is add a FirstPersonCharacterController to your scene and replace the capsule with your model. then, you might want to look at the tutorials provided by Unity to learn about $$anonymous$$ecanim, the animation system (if you are planning on including animations right away). You would also have to mod the script so that when you crouch, the camera is set lower, the capsule collider is switched with a smaller one and a crouch animation is played (again, you'll do this with mecanim)

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