Setting fallback to Sprites-Default on custom shader for sprites
Hello,
I have a custom shader that I'm using to outline sprites. I would like to set a fallback to revert to the "Sprites-Default," but I'm not sure what the line would be.
I've tried:
fallback "Sprites-Default" fallback "Default"
I understand that Sprites-Default is technically a material, but I don't know what the shader for it is. This is the error I get from using fallback "Default"
Shader 'Sprites/Outline': fallback shader 'Default' not found
Answer by sebastian-mitea · Aug 31, 2017 at 08:03 AM
I know this is an old question but I'l leave an answer for other people, you can use: Fallback "Sprites/Default".
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