Question by
AcherontiaAtropos · Dec 24, 2016 at 02:23 PM ·
unity 5networking
NetworkClient.SendMessage to other clients
I have an app. One instance on some device can be server (NetworkServer.Listen), and the other(s) are client (NetworkClient.Connect). Clients can send messages to server using Unity's UNET message system, system.
But is there a way for client to send message to the other clients?
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