Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by _reitoutoshi · Dec 02, 2015 at 10:07 AM · skybox

I want to change the Skybox at a certain time .In parallel with the below script, I want to run a script that is delaying the time.

using UnityEngine; using System.Collections;

public class SkyboxSetter : MonoBehaviour {

 public static Material CreateSkyboxMaterial(SkyboxManifest manifest)
 {
     Material result = new Material(Shader.Find("RenderFX/Skybox"));
     result.SetTexture("_FrontTex", manifest.textures[0]);
     result.SetTexture("_BackTex", manifest.textures[1]);
     result.SetTexture("_LeftTex", manifest.textures[2]);
     result.SetTexture("_RightTex", manifest.textures[3]);
     result.SetTexture("_UpTex", manifest.textures[4]);
     result.SetTexture("_DownTex", manifest.textures[5]);
     return result;
 }
 
 public Texture2D[] textures;
 
 void OnEnable()
 {
     SkyboxManifest manifest = new SkyboxManifest(textures[0], textures[1], textures[2], textures[3], textures[4], textures[5]);
     Material material = CreateSkyboxMaterial(manifest);
     SetSkybox(material);
     enabled = false;
 }
 
 void SetSkybox(Material material)
 {
     GameObject camera = Camera.main.gameObject;
     Skybox skybox = camera.GetComponent<Skybox>();
     if (skybox == null)
         skybox = camera.AddComponent<Skybox>();
     skybox.material = material;
 }

}

public struct SkyboxManifest { public Texture2D[] textures;

 public SkyboxManifest(Texture2D front, Texture2D back, Texture2D left, Texture2D right, Texture2D up, Texture2D down)
 {
     textures = new Texture2D[6]
     {
         front,
         back,
         left,
         right,
         up,
         down
     };
 }

}

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Skybox in HDRP 1 Answer

Unity skybox isn't showing true colors,Skybox colors are not true colors 0 Answers

Detail meshes renderices black when they hit the skybox on vr 0 Answers

Problem with creating skyboxes 3 Answers

skybox alternative iOS --- performance better with textured dome? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges