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Question by atiyeh123123 · Dec 01, 2017 at 03:48 PM · 2dshaderlighting

how can i write a mobile/particles/multiply shader that supports light?

hello guys,

im new to writing shaders.but i reallly need a shader that supports light and multiply the previous texture. how to do that ? i combine the sprite/diffuse and multiply code together but the when i attached the shader to material the texture 's color got to black. thanks for your response.

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