- Home /
Question by
atiyeh123123 · Dec 01, 2017 at 03:48 PM ·
2dshaderlighting
how can i write a mobile/particles/multiply shader that supports light?
hello guys,
im new to writing shaders.but i reallly need a shader that supports light and multiply the previous texture. how to do that ? i combine the sprite/diffuse and multiply code together but the when i attached the shader to material the texture 's color got to black. thanks for your response.
Comment
Your answer
Follow this Question
Related Questions
Shading on 2D sprites? 1 Answer
Torchlight effect in 2D 3 Answers
2D Greyscale shader with lighting and color. 1 Answer
Unity 2D Shader Graph Sprite transparent when in shadow 0 Answers