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Question by
NGC6543 · Jun 14, 2017 at 01:54 AM ·
inputinputmanagercrossplatform
CrossPlatformInputManager doesn't work on Android
Hi, I have built a game for AppleTV, and used the CrossPlatformInputManager
from Standard Assets. And on the Editor and the device it works fine. I can control the game with CrossPlatformInputManager
.
But when I change the target platform to Android, the CrossPlatformInputManager
no longer returns the Input value anymore. Methods like Input.GetAxis()
returns ok, but that won't work on the device... would it?
Anyway, I want to know why the CrossPlatformInputManager
suddenly stopped working.
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