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DirectX 12 and OpenVR/SteamVR
When will OpenVR titles be compatible with DirectX 12? When I do a DirectX 12 build and run it standalone with a Vive hooked up, it doesn't detect the Vive. In editor it seems to be running DX11.
Thanks!
David
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You have to wait for developers to add it, in this case you have to wait for Unity Engine developers to add it. DX12 is already supported, it just has to be done in the engine.
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