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Question by hanguksaram · Mar 06, 2017 at 02:27 PM · c#arraybugs

Array index is out of range. c#

Hey, Guys. I gonna implement isometric lvl generation, but theres traceback (IndexOutOfRangeException: Array index is out of range.) occurs after first row being generate. Any suggestions, please 7

 public class levelgenerat : MonoBehaviour
     {
         const float SizeW = 1.28f;
         const float SizeH = 0.5f;
         public GameObject ground1;
         public GameObject ground2;
         
         public int[,] numbers = {
      {1,0,0,0},
      {1,0,1,0},
      {0,0,1,1},
      {1,1,0,0}
      };
         
         
     
         // Use this for initialization
         void Start()
         {
     
             for (int i = 0; i < numbers.Length; i++)
             {
                 for (int j = 0; j < numbers.Length; j++)
                 {
                     Vector2 pos = new Vector2(j * SizeW / 2 + i * SizeW / 2, j * SizeH / 2 + i * SizeH / 2);
     
     
                     if (numbers[i, j] == 1)
                     {
     
                         GameObject ground = Instantiate(ground1, pos, Quaternion.identity) as GameObject;
                     }
     
                     else if (numbers[i, j] == 0)
                     {
     
                         GameObject ground = Instantiate(ground2, pos, Quaternion.identity) as GameObject;
     
                     }
                 }
     
             }
         }



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Answer by LiloE · Mar 06, 2017 at 02:41 PM

Multi dimensional arrays work a bit differently

Replace your loop code with this:

 //....
 
             for (int i = 0; i < numbers.GetLength(0); i++)
              {
                  for (int j = 0; j < numbers.GetLength(1); j++)
 
 //...

The Length property returns 16, which is the combined length of all dimensions.
Since you have 2 dimensions (rows and columns) you need to use the method GetLength instead.

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Answer by hanguksaram · Mar 06, 2017 at 03:21 PM

Thank you!!! @LiloE

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avatar image LiloE · Mar 06, 2017 at 03:43 PM 0
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@hanguksaram - please mark answer as accepted if it helped (little green checkmark) . Thanks :-)

avatar image hanguksaram LiloE · Mar 06, 2017 at 04:42 PM 0
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If i wanna change my second loop's statement on (int j = numbers.GetLength(1); j >= 0; j--) it also shows traceback, What should i do in this case ?)

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