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dreamhst7 · Feb 16 at 12:12 PM ·
networkingmultiplayernetwork
Can I add a network prefab at runtime?
I use Unity.Netcode. I want to add prefabs via script. Can I do that? I found nothing in the manual.
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Answer by GetLitGames · Feb 16 at 12:30 PM
No you can't the references need to be there for all machines in the build.
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