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Trail Renderer
Hi! I'm new to using the unity forum but I need help with a project!
I'm trying to create a VR tron cycle like game and having trouble with a trail renderer. I've been playing with the existing component in the latest unity but it's lacking the shape of the trail I want. The goal is to have the trail as thin as I can (think of it as a narrow rectangle) and follow the turning and leaning of the bike.
I'd also like the end of the trail to disappear by breaking apart more like pixels than a fade if possible too.
Any help with both would be greatly appreciated!
Answer by Cameron_SM · Feb 22, 2017 at 08:41 AM
The effect you want simply isn't going to be possible with the trail renderer.
You will need to generate a mesh dynamically that does what you need. This should get you started:
https://docs.unity3d.com/Manual/GeneratingMeshGeometryProcedurally.html